tag:blogger.com,1999:blog-375987298471585017.post2726141206511500284..comments2023-10-04T09:01:17.127-06:00Comments on Daniel's blog o' game-making: grass: a magical historyDaniel Colemanhttp://www.blogger.com/profile/02458646332998914630noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-375987298471585017.post-71016929119711722312009-01-29T11:55:00.000-07:002009-01-29T11:55:00.000-07:00Hey Jamal who is totally not related to me. The an...Hey Jamal who is totally not related to me. The answer is a mix. Earlier assets are mostly computer-made, and later ones scanned in from traditional media.<BR/><BR/>Thanks Iman, and yeah I should put some notice in there to click on the images.<BR/><BR/>Making this texture was tough mostly because I didn't know what I was doing. Experience is a good teacher!Daniel Colemanhttps://www.blogger.com/profile/02458646332998914630noreply@blogger.comtag:blogger.com,1999:blog-375987298471585017.post-73110168660180095252009-01-28T13:03:00.000-07:002009-01-28T13:03:00.000-07:00Hi there, I never thought it was so tough to decid...Hi there, I never thought it was so tough to decide how to even make the ground look like ;) It was very interesting to read, Super Mario Bros is always inspiring, isn't it? I hope everything is on track for your WiiWare Eduardo, we're looking forward to see more about your game :)Xavierhttps://www.blogger.com/profile/17706114874802334950noreply@blogger.comtag:blogger.com,1999:blog-375987298471585017.post-89104486372034942742009-01-28T11:51:00.000-07:002009-01-28T11:51:00.000-07:00Also, FYI -- the image from the game (the last ima...Also, FYI -- the image from the game (the last image in the post, with the finished artwork) got cropped in the post, at least in the browser I'm viewing it in at the moment (Firefox 3 on the Windows XP machine at work; it might display differently on my Mac at home). It wasn't until I clicked to get a bigger view that I realized the image was widescreen, and there was a lot of action on the right side of the panel.Imanhttps://www.blogger.com/profile/13676718937654887523noreply@blogger.comtag:blogger.com,1999:blog-375987298471585017.post-9280139729295705112009-01-28T11:45:00.000-07:002009-01-28T11:45:00.000-07:00I found the post very interesting, too, so no worr...I found the post very interesting, too, so no worries about it being boring. ;-) It's nice that you went into so much detail with the creative process, and illustrated it so well. I've always been a fan of behind-the-scenes stuff, and this was well-written and informative, giving a nice balance of detail and readability. I'm looking forward to reading more!<BR/><BR/>The art for the game looks great. I don't have a Wii, but I'll be encouraging my Wii-owning friends to get it once it comes out!Imanhttps://www.blogger.com/profile/13676718937654887523noreply@blogger.comtag:blogger.com,1999:blog-375987298471585017.post-7488272945978265282009-01-27T19:33:00.000-07:002009-01-27T19:33:00.000-07:00Very interesting to see the evolution of the textu...Very interesting to see the evolution of the textures. I particularly like how they are scans of traditional studio methods. How much of the textures in the game are actually painted versus solely designed in photoshop?Jamalhttps://www.blogger.com/profile/07062658064650311123noreply@blogger.com