Monday, June 8, 2009

It's coming!

We found out just hours after I made that last post but wanted to wait until today to make the announcement. But Eduardo is ready for release in N. America: next monday! Just 800 points. Not bad, eh?

Thursday, June 4, 2009


We have an updated trailer up on the Nintendo Channel (viewable through the Wii itself). It was on the last page the other day, hopefully it's still there now, somewhere. We should also have some stuff put up on tomorrow.

Now we're just anxiously awaiting the release, hoping we pass lotcheck soon. Cross your fingers, folks.

My plan is to be updating the blog more often as soon as the game comes out. That way people will have a bit more context for the behind-the-scenes stuff.

So anyhow, since Eduardo has been finished for a while now we've been working on a prototype for a possible second project, and I've been experimenting with different art processes to see what direction I want the art to take. I'm not going to show any of that, but I thought it would be fun to recreate a screen from one of the 2D Metroid games (a favorite series of mine) using the process I'm currently messing around with. I laid out all of the inks with a bamboo stick two nights ago right before going to bed, and then spent a few hours trying to get some decent colors in photoshop. This is just a recreation of a scene, we're not actually making a Metroid game.

Here you go.